Aid

Aid #

1st Level: Lesser Aid Person #

Casting: Spontaneous
Range: Touch
Duration: 6 rounds
Aid a single ally. The ally has advantage to attack regardless of their proficiency, and no disadvantage to evade. Critical successes are 10 or above.

2nd Level: Lesser Aid Party #

Casting: Spontaneous
Range: 10’ radius
Duration: 6 rounds
Aid up to 6 allies within range. Aided allies have advantage to attack regardless of their proficiency, and no disadvantage to evade. Critical successes are 10 or above.

3rd Level: Greater Aid Person #

Casting: Spontaneous
Range: 15’
Duration: 12 rounds
Aid a single ally within range. The ally has advantage to attack regardless of their proficiency, and no disadvantage to evade. Saving throws are at advantage. Stabilization tests are at advantage. Critical successes are 10 or above.

4th Level: Greater Aid Party #

Casting: Spontaneous
Range: 20’ radius
Duration: 12 rounds
Aid up to 12 allies within range. Aided allies have advantage to attack regardless of their proficiency, and no disadvantage to evade. Saving throws are at advantage. Stabilization tests are at advantage. Critical successes are 10 or above.

5th Level: Lesser Exaltation #

Casting: Ritual
Range: TBD Duration: TBD
Description forthcoming

6th Level: Greater Exaltation #

Casting: Ritual
Range: TBD
Duration: TBD
Description forthcoming

7th Level: Permanent Augmentation #

Casting: Ritual (Cost: 1 HP)
Range: TBD
Duration: Permanent
Description forthcoming